Animation program final - 2023
Animation program final - 2023
This shot was the culmination of all the work done in the final semester of my 2-year Animation program. Most aspects (excluding the environment and some audio clips) of this project were created by me, including modelling, texturing, retop, rigging, animation, and rendering. I used ZBrush to model, Maya for animation rigging and retop, Substance Painter for texturing and Unreal Engine to render. The shots were then assembled and edited in Premiere Pro, and I used Audacity to edit the audio together.Â
Character design is courtesy of RUNE Entertainment
Procces of developing the visuals from concept to render
Proccess of editing audio together